Move priority queue to pq
package; improve docs.
This commit is contained in:
68
mq/lib.go
68
mq/lib.go
@@ -1,3 +1,30 @@
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// Package mq implements a concurrent, dual-priority message queue.
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//
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// [Q] is similar to a buffered channel, except that senders can assign one of
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// two priority levels to each item, "high" or "low." Receivers will always
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// get a high-priority item ahead of any low-priority ones.
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//
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// For example:
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//
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// q := mq.Make[string](8)
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// mq.SendLow("world")
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// mq.SendHigh("hello")
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// word1, _ := mq.Recv()
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// word2, _ := mq.Recv()
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// fmt.Println(word1, word2)
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// pq.Close()
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// // Output: hello world
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//
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// # Implementation
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//
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// Each queue has two circular buffers, one for each priority level.
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// Currently, the capacities for these are fixed and equal. If one buffer is
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// full, attempts to send further items with its priority level will block
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// ([Q.Send]) or fail ([Q.TrySend]).
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//
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// Compared the pq package, the limitation on priority levels increases
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// performance, as its circular buffers are much less expensive than the heap
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// operations of a traditional priority queue.
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package mq
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import (
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@@ -6,14 +33,7 @@ import (
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"gogs.humancabbage.net/sam/priorityq/circ"
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)
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// Q is a precise, concurrent, prioritized message queue.
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//
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// Each queue has two internal buffers, high and low. This implementation
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// guarantees that when there are items in both buffers, consumers receive
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// ones from the high priority buffer first.
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//
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// Each buffer has the same capacity, set on initial construction. Sending to
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// a buffer will block if it is full, even if the other buffer has space.
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// Q is a concurrent, dual-priority message queue.
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type Q[T any] struct {
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*state[T]
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}
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@@ -44,16 +64,18 @@ type state[T any] struct {
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// Close marks the queue as closed.
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//
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// Subsequent attempts to send will panic. Subsequent calls to Recv will
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// continue to return the remaining items in the queue.
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// Attempting to close an already-closed queue results in a panic.
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func (s *state[T]) Close() {
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s.mu.Lock()
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if s.closed {
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panic("close of closed queue")
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}
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s.closed = true
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s.mu.Unlock()
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s.canRecv.Broadcast()
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}
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// Recv returns an item from the prioritized buffers, blocking if empty.
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// Recv gets an item, blocking when empty until one is available.
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//
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// The returned bool will be true if the queue still has items or is open.
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// It will be false if the queue is empty and closed.
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@@ -86,20 +108,19 @@ func (s *state[T]) Send(value T) {
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s.SendLow(value)
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}
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// SendHigh adds an item to the high priority buffer, blocking if full.
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// SendHigh adds an item with high priority, blocking if full.
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func (s *state[T]) SendHigh(value T) {
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s.send(value, &s.high, s.canSendHigh)
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}
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// SendLow adds an item to the low priority buffer, blocking if full.
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// SendLow adds an item with low buffer, blocking if full.
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func (s *state[T]) SendLow(value T) {
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s.send(value, &s.low, s.canSendLow)
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}
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// TryRecv attempts to return an item from the prioritized buffers.
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// TryRecv attempts to get an item from the queue, without blocking.
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//
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// This method does not block. If there is an item in a buffer, it returns
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// true. If the buffer is empty, it returns false.
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// If the attempt succeeds, the returned bool is true. Otherwise, it is false.
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func (s *state[T]) TryRecv() (value T, ok bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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@@ -118,18 +139,21 @@ func (s *state[T]) TryRecv() (value T, ok bool) {
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return
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}
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// TrySendHigh attempts to add an item to the high priority buffer.
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// TrySend is an alias for TrySendLow.
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func (s *state[T]) TrySend(value T) bool {
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return s.trySend(value, &s.low)
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}
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// TrySendHigh attempts to add an item with high priority, without blocking.
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//
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// This method does not block. If there is space in the buffer, it returns
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// true. If the buffer is full, it returns false.
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// If the attempt succeeds, the returned bool is true. Otherwise, it is false.
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func (s *state[T]) TrySendHigh(value T) bool {
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return s.trySend(value, &s.high)
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}
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// TrySendLow attempts to add an item to the low priority buffer.
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// TrySendLow attempts to add an item with low priority, without blocking.
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//
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// This method does not block. If there is space in the buffer, it returns
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// true. If the buffer is full, it returns false.
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// If the attempt succeeds, the returned bool is true. Otherwise, it is false.
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func (s *state[T]) TrySendLow(value T) bool {
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return s.trySend(value, &s.low)
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}
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@@ -62,6 +62,18 @@ func TestRecvClosed(t *testing.T) {
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}
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}
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func TestDoubleClose(t *testing.T) {
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t.Parallel()
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q := mq.Make[int](4)
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defer func() {
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if r := recover(); r == nil {
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t.Errorf("closing a closed queue did not panic")
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}
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}()
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q.Close()
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q.Close()
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}
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func TestTrySendRecv(t *testing.T) {
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t.Parallel()
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q := mq.Make[int](4)
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